Jonassen's constructivist learning environments is a learning model used to design constructivist learning environments. In the 21st century, these environments are typically (and often) technology-enabled. Jonassen proposes a model for developing a suitable interactive environment through the use of authentic problems which can take one of several forms from the simple to complex. According to Jonassen, learners should be presented with interesting, relevant and meaningful tasks and activities in order to trigger learning.
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Constructivist learning environments (CLEs) is a model that engage learners in meaning making or knowledge construction. Knowledge is individually constructed and socially co-constructed by learners based on their interpretations of experiences in the world. The instructions should consists of experiences that facilitate knowledge construction.
The main goal of constructivist learning environments is to foster problem solving and conceptual development and it is intended for ill-defined or ill-structured domains. Students define or accept a problem first and learn how to design CLEs in the context of that problem.
The main goal of constructivist learning environments is to foster problem solving and conceptual development and it is intended for ill-defined or ill-structured domains. Students define or accept a problem first and learn how to design CLEs in the context of that problem.
Example of CLEs Types of Learning:
- Question-based Learning
- Issue-based Learning
- Case-based Learning
- Project-based Learning
- Problem-based Learning